Good to see it here
Good to see it here
After playing an initial playtest, I am glad to see it on the scope here. I might have to look through the current rules since it had some cool ideas.
-Bren
-Bren
- mwaschak
- Rear Admiral
- Posts: 854
- Joined: Thu Oct 04, 2007 3:43 am
- Location: The data mines of VBAM
- Contact:
Re: Good to see it here
Thanks Bren. The final copy is off to layout right now. Charlie is busily working on the WW:II Edition, and I am working on that map based expansion we talked about. And that is before we even talk about the space version.jygro wrote:After playing an initial playtest, I am glad to see it on the scope here. I might have to look through the current rules since it had some cool ideas.
-Bren
-Jay
- Iron Knight
- Lieutanant Commander
- Posts: 73
- Joined: Sat Oct 06, 2007 1:14 am
- Location: Joplin, MO
- Iron Knight
- Lieutanant Commander
- Posts: 73
- Joined: Sat Oct 06, 2007 1:14 am
- Location: Joplin, MO
I will have to try when I finish my current projects. I knew MAS reminded me of something but I could't figure it out until I ran across some Area 88 stuff while reorganizing my DVD's (to be honest the video game was much better than the show (links for those who haven't seen em)).
Oddly I can't really call myself a fan of anime but a few shows have been pretty good idea generators.
Oddly I can't really call myself a fan of anime but a few shows have been pretty good idea generators.
Last edited by Iron Knight on Tue Oct 09, 2007 8:18 pm, edited 1 time in total.
Garland
Prepare today for the demands of tomorrow. Plan your move. - Fortune Cookie Nov. 6
Prepare today for the demands of tomorrow. Plan your move. - Fortune Cookie Nov. 6
- mwaschak
- Rear Admiral
- Posts: 854
- Joined: Thu Oct 04, 2007 3:43 am
- Location: The data mines of VBAM
- Contact:
Oh right. Ironically a playtester did mention this, and pointed me to the Wiki article. It is anime about a mercenary squadron. Yeah, let's try it sometime!Iron Knight wrote: Oddly I can't really call myself a fan of anime but a few shows have been pretty good idea generators.
For my part I have only seen Cowboy Bebop, which was an excellent story.
-Jay
- Charles Lewis
- Rear Admiral
- Posts: 937
- Joined: Thu Oct 04, 2007 3:58 am
- Location: Des Moines, IA
- Contact:
Jay, about the only difference between MAS and Area 88 is that the pilots work for a mercenary air force hired by a middle eastern country in the middle of a civil war. A pilot has a three year contract that he can buy out for $1.5 million. Of course, his ammo, replacements planes, etc. all count against his reaching that target number.
'Fear God and dread nought'
Coat of Arms motto of Baron Fisher, of Kilverstone
Coat of Arms motto of Baron Fisher, of Kilverstone
- mwaschak
- Rear Admiral
- Posts: 854
- Joined: Thu Oct 04, 2007 3:43 am
- Location: The data mines of VBAM
- Contact:
I suppose there is a set group of antagonists as well who might represent some preset foes in the campaign missions. Otherwise it is just some money tweaking from what I see.Charles Lewis wrote:Jay, about the only difference between MAS and Area 88 is that the pilots work for a mercenary air force hired by a middle eastern country in the middle of a civil war. A pilot has a three year contract that he can buy out for $1.5 million. Of course, his ammo, replacements planes, etc. all count against his reaching that target number.
-Jay
- Charles Lewis
- Rear Admiral
- Posts: 937
- Joined: Thu Oct 04, 2007 3:58 am
- Location: Des Moines, IA
- Contact:
Re: Good to see it here
Is it going to be playable with 1 player easily? I know that we had talked about it, but I haven't seen the rule set in a while.mwaschak wrote: Thanks Bren. The final copy is off to layout right now. Charlie is busily working on the WW:II Edition, and I am working on that map based expansion we talked about. And that is before we even talk about the space version.
-Jay
-Bren
- mwaschak
- Rear Admiral
- Posts: 854
- Joined: Thu Oct 04, 2007 3:43 am
- Location: The data mines of VBAM
- Contact:
Re: Good to see it here
Yeah, we wrote an "autopilot" section for solo play to control the various behaviors of aggressors that may be encountered. There is also a campaign and mission generator.jygro wrote: Is it going to be playable with 1 player easily? I know that we had talked about it, but I haven't seen the rule set in a while.
-Bren
We broke the game mode into varying types of play depending on how many players and MAS you want. So you can go against your friends, or fly with them.
-Jay
-
- Cadet
- Posts: 2
- Joined: Tue Feb 23, 2010 12:39 pm
Re: Good to see it here
Yes you are absolutely right. And i am also glad to came on this scope......The only consensus reached is that several people would like Whittaker in charge.jygro wrote:After playing an initial playtest, I am glad to see it on the scope here. I might have to look through the current rules since it had some cool ideas.
-Bren
Furthermore refusing to accept the decision of the council on any issue is completely unacceptable.
r4 games