uhu79 wrote:Hi, Orok has already posted a question here couple days ago. We started playing not long ago. Difficult game but promising!
We're always here to help, too, to walk you through issues that arise! And VBAM is definitely a game where while we try to spell out as much of the rules as possible, every group ends up home ruling things to their own preference. One of the biggest goals for 2E was trying to nail down some of these open or vague situations, though.
Me and another player are at Normal Relations, I entered his system, he generated an encounter. Deep Space Scenario. So far so good.
Yes, I double checked and this is right. At Normal Relations you couldn't have attacked him in the system he controlled, but he CAN attack YOU.
As he does not have ANY fixed defenses in this system yet but a construction of an orbital shipyard (halfway through) - I would prefer to force him into a defensive scenario. I would get +2 on my surprise roll and such. Can I do that?
Rereading the rules, you can't generate space combat scenarios against him because you are in a system he controls and are at Normal Relations. So you couldn't force a Defensive scenario against him. He could choose to demand one against you for some reason, but I'm not sure why he would do that in this case.
As per the YahooGroup, the +2 surprise bonus is for the player attacking the system owner and represents that they are at least somewhat prepared for the attack.
Others in the group say that I cannot force him to accept a defensive scenario with him as a defender and that thus, I cannot chose to attack his construction yard in orbit. I just cannot believe this. Any help would be highly appreciated.
At Normal Relations you cannot demand any scenarios in a system he controls. If you had a declaration of hostilities or war, then you could do so. If you were in a more dire state of relations, then you could demand a Defensive scenario against him.
2E makes the diplomacy a bit more straightforward by making it a linear progression as follows: War > Non-Intercourse > Non-Aggression > Trade > Mutual Defense > Alliance. At War you are unrestricted in your warfare, at Non-Intercourse you can attack them but can't bombard or invade systems they control, and at Non-Aggression and above you can't attack them at all. This made it easier to keep track of who could attack what compared to 1E.