2E new treaty type - Vassal State
Posted: Fri Sep 09, 2011 4:08 am
Rough thoughts on a more medieval or Romanesque style of conquest, seeking input:
Vassal State (-50)
This treaty is an amalgam of tributary and defense treaty, surrender, and “pot sweeteners”. In this, the Vassal State becomes subordinated to the conqueror but maintains internal sovereignty, with certain limitations. It provides its new master a percentage of its GDP, swears to come to the aid of the conqueror in times of war, is in turn guaranteed independence from outside threats, and provides the conqueror allied military contingens.
The Vassal is required to give its new master 20% of its GDP, plus 1% per point by which it accepts the treaty. Thus, if a Vassal needs to roll 30 to accept the Vassal State treaty and rolls a 42, it will pay its new masters (42-30+20=32%) of its GDP.
Hostile actions from outsiders that would normally provide the Vassal casus belli also provide the master state casus belli, and vice versa. In the event of war, it must provide an additional 20% of its GDP to the war effort.
The Vassal State provides the master state 10% of its GDP in building and maintaining any combination of military and non-military assets, as directed by the master state, which are under the direct control of the master state.
The master state has free movement of military units through the Vassal State’s territory, but this is not reciprocated. The master state may maintain ground units on Vassal State settlements, and the Vassal State must move or disband any units that would exceed that settlement’s carrying capacity. The master state may station any number of units up to the carrying capacity, at its discretion.
Finally, the Vassal State may automatically break any treaty that would cause it to come into conflict with the master state, and may not enter any form of treaty with outside powers without the master state’s approval.
Vassal State (-50)
This treaty is an amalgam of tributary and defense treaty, surrender, and “pot sweeteners”. In this, the Vassal State becomes subordinated to the conqueror but maintains internal sovereignty, with certain limitations. It provides its new master a percentage of its GDP, swears to come to the aid of the conqueror in times of war, is in turn guaranteed independence from outside threats, and provides the conqueror allied military contingens.
The Vassal is required to give its new master 20% of its GDP, plus 1% per point by which it accepts the treaty. Thus, if a Vassal needs to roll 30 to accept the Vassal State treaty and rolls a 42, it will pay its new masters (42-30+20=32%) of its GDP.
Hostile actions from outsiders that would normally provide the Vassal casus belli also provide the master state casus belli, and vice versa. In the event of war, it must provide an additional 20% of its GDP to the war effort.
The Vassal State provides the master state 10% of its GDP in building and maintaining any combination of military and non-military assets, as directed by the master state, which are under the direct control of the master state.
The master state has free movement of military units through the Vassal State’s territory, but this is not reciprocated. The master state may maintain ground units on Vassal State settlements, and the Vassal State must move or disband any units that would exceed that settlement’s carrying capacity. The master state may station any number of units up to the carrying capacity, at its discretion.
Finally, the Vassal State may automatically break any treaty that would cause it to come into conflict with the master state, and may not enter any form of treaty with outside powers without the master state’s approval.