http://vbam.spellbound.co.uk/2esysgen.htm?
It randomly generates and names systems using the rules in the draft 2E pdf.
There are a number of url based settings which will enable you to alter the generated statistics e.g.
System settings
&name=ChooseAnyName : Choose your own name for the system.
&homeworld : will generate a homeworld using a +2 modifier on the dice rolls.
&player : will generate a player based homeworld as per the PDF guidance.
&seed : enter a randomseed to keep recreating the same system, good for keeping records.
Population settings
&census=4 : will change the census value to 4 for example.
&morale=5 : will change the morale value to 5 for example.
&tl=1: will change the Tech Level to 1 for example.
Infrastructure settings
&productivity=3 : will change the productivity value to 3 for example.
&shipyard=5 : will change the shipyard value to 5 for example.
&Agriculture=2 : will change the agriculture value to 2 for example.
&Tech=5 : will change the tech value to 5 for example.
&Intel=3 : will change the intel value to 3 for example.
Language settings
&language=german : will create random german sounding system names.
&language=swahili : will create random swahili sounding system names.
&language=viking : will create random viking sounding system names.
&language=chinese : will create random chinese sounding system names.
&language=japanese : will create random japanese sounding system names.
&language=minbari : will create random minbari sounding system names.
Output settings
&unexplored : Just shows the Jump lanes and if the system is inhabited which is useful for explorers.
&table : Shows a table of the system details, useful for cut and paste into a spreadsheet.
&tableonly : Just shows the table, with no system box above.
You can obviously mix and match the above settings to your hearts content, try some of these examples to see different results
Code: Select all
http://vbam.spellbound.co.uk/2esysgen.htm?seed=1314480436844&table&census=3&morale=5&tl=2&productivity=2&shipyard=2&agriculture=2&tech=2&intel=3
Here is the same system generated from a Minbari viewpoint : Ha'tri, note the random name changed but the stats remained the same.
Here we can see the Ha'tri system with attendant table Ha'tri System
Lastly we will generate a new Homeworld system for a player:
http://vbam.spellbound.co.uk/2esysgen.htm?homeworld
You can play around with above settings all you like.
Obviously I am sure there will be further changes and additions to the rules for 2nd Edition, I will try and keep the system generator up to date with them as time passes. As an example I am unsure of the status of Diplomacy, but as it is a derived stat its calculable by a player until such time as the playtest seems to show its definite inclusion.
If you see any mistakes or errors, please post here. If you can think of anything else to add to the system generator please post here also.
I hope you enjoy it ... I am planning on making a small 2E playtest with it
