It seems to hold some excellent story & campaign opportunities. And it would be especially useful for exploration campaigns: an organic empire would expand faster than it otherwise could, and if the universe is a lonely place with few sentient races, the player will have an great imaginary friend to play with (read: a robot rebellion to put down

Also, in a multi-player exploration campaign, it would be interesting to find out if the rebellious robot children of different races would band together or not.
It would also be interesting if robots in one faction were treated as equals, or even superiors, by their creators. How would such an empire relate to empires facing a robot rebellion? Or empires which manage to keep robots enslaved?
Of course, why would a player would create robots when he or she knows they might rebel?
1) The first answer is that it is a fun thing to do. I imagine many players play the game not to win or loose in any sense, but just to see how an exciting story plays out.
2) The second answer is that there could be a rule for such campaigns which says that the first census at a colony must be robotic. After all, who wants to go to an empty, nasty planet to build an infrastructure for billions of "people"? Not the meatbags, thats for sure.
3) Robots have to come from somewhere. Why not give them an exciting origin story in the full light of history?
Has anyone else suggested an idea like this before?
Thanks,
pmferguson25
Off Topic PS: As to reason 3 for why a player would build robots, I know that there are plenty of robots with obscure origins. For example, ones who through off their creators' yoke long ago, whose creators went extinct long ago, and in my opinion the most interesting one: robots who evolved from replicators and didn't achieve sentience until they were separated from their "creators" by light years and millennia).
Also, there was a comic book I read where humans on Earth, foresaw nuclear war and prepared by going into suspended animation and building a bunch of robots who would redevelop industry and agriculture.
The plan worked great, except the robots' memories were wiped by the nuclear EMP an couldn't remember why they were rebuilding. A human finally woke up and bit into a plant. The robots loved the plants they cared for and couldn't understand why someone would kill an innocent plant. So the robots killed all the humans.