Questions from possible VBAM player
Posted: Wed Feb 17, 2010 6:56 pm
Hello,
I've been looking around at the VBAM Campaign stuff and it looks pretty interesting. As such I am seriously considering picking up that nice package deal of the core books in PDF, but I wanted to ask a couple questions first.
(1) Has anyone here also played with the Starfire Ultra rules for 4X style play? If so, how do they compare? Is VBAM easier or harder to learn? I have Starfire Ultra and though I have not had an opportunity to actually use the rules reading through them, they struck me as having a fairly steep learning curve and kind of over complicated, especially at the strategic level.
(2) Is there a built in system for resolving ship/ground conflict or do you have to have a separate tactical system to handle that.
(2a) If you are going to use a tactical system that is not officially supported (such as Starmada) how much tweaking of the campaign game generally has to be done?
(3) I do not currently own Starmada. Given that, how much of the Terran Civil War book would still be useful to me? I like the idea of running this sort of game in a civil war style setting and rules to specifically support that could be interesting, but I do not currently have starmada and even if I decide to get it, it may be a while since I've got to spread my gaming budget across time and games.
I've been looking around at the VBAM Campaign stuff and it looks pretty interesting. As such I am seriously considering picking up that nice package deal of the core books in PDF, but I wanted to ask a couple questions first.
(1) Has anyone here also played with the Starfire Ultra rules for 4X style play? If so, how do they compare? Is VBAM easier or harder to learn? I have Starfire Ultra and though I have not had an opportunity to actually use the rules reading through them, they struck me as having a fairly steep learning curve and kind of over complicated, especially at the strategic level.
(2) Is there a built in system for resolving ship/ground conflict or do you have to have a separate tactical system to handle that.
(2a) If you are going to use a tactical system that is not officially supported (such as Starmada) how much tweaking of the campaign game generally has to be done?
(3) I do not currently own Starmada. Given that, how much of the Terran Civil War book would still be useful to me? I like the idea of running this sort of game in a civil war style setting and rules to specifically support that could be interesting, but I do not currently have starmada and even if I decide to get it, it may be a while since I've got to spread my gaming budget across time and games.