What needed to start
Posted: Tue Jun 16, 2009 3:23 pm
Hello,
I just had the chance to look into the VBAM rule book of a friend of mine and was really impressed. As Ilove deeply detailed campaigns my question would be what I would need to start such one?
One thing I especially missied in the VBAM Campaign Book were explizit rules for technology development and starship design rules. I just found how to calculate how much a tech leap would costs and when it could occur, but not it's benefits.
Any help will be gladly appreciated
I just had the chance to look into the VBAM rule book of a friend of mine and was really impressed. As Ilove deeply detailed campaigns my question would be what I would need to start such one?
One thing I especially missied in the VBAM Campaign Book were explizit rules for technology development and starship design rules. I just found how to calculate how much a tech leap would costs and when it could occur, but not it's benefits.
Any help will be gladly appreciated