Tyrel's Project Update
Posted: Thu Mar 27, 2008 7:32 pm
It has been quite awhile since I have posted a project update to let people know where I am with my various projects.
First up is the first volume of STAR CHARTS, VOLUME 1: ATLAS OF NEARBY STARS. The rules are finished, and I am completing conversion of star data and descriptions. The book layout is about 60% finished as of right now, and I am up to about 50% of the star systems generated and annotated.
This book has taken much longer than anticipated to complete, and work slowed on it again this month with the need to get the new Mercenary Air Squadron rules layed out and ready for release. I can't give a firm date for when STAR CHARTS will get released, but I am optimistic that it is sooner rather than later.
Next is THOSE WHO SERVE. This is an expanded elite officers book, so it is something that is extremely niche and probably won't be of interest to everyone. It takes the elite officer rules from the COMPANION and STARS DIVIDED and integrates them, and provides a thorough overhaul to reconcile everything into a single package.
I am still debating on whether or not to release the rough draft when I am closer to completion to give players a chance to weigh in on the new traits. The rules are fairly well tested at this point, and I am now down to the point of fleshing out officer traits and making sure that the assignment and mortality rules jive.
What changes are made to the officer rules in THOSE WHO SERVE? The biggest change is that traits are now subdivided into areas of empahsis (starship combat, exploration, intelligence, etc.) and there are now only four officer levels -- instead of the 6+ that we had before. The levels generally align as follows: Level 1 is unit-level traits, Level 2 is squadron/army level traits, Level 3 is task force/planet level traits, and Level 4 are the "heroic" traits. Most high level traits have prerequisites; this prevents an officer from receiving skills in areas where they had never before demonstrated any ability or predisposition. Officer Career and Rank are ported more or less from STARS DIVIDED, though an officer can now elect upon retirement to enter service in another class (there are currently 8 officer classes). Rules will also be provided for handling both commissioned and non-commissioned military officers.
My apologies for the big text block above. There is just a lot of things going on in THOSE WHO SERVE, and I am pretty excited about the changes. That book is probably about one-third of the way done. The cover art is finished, and it is now just a case of getting the rules draft finished and locked in so that final testing and editing can be done.
As for future releases, I am fairly confident that I will have at the very least two more VBAM Campaign System releases finished and ready by the end of the year. The second STAR CHARTS volume has quite a bit of work already done for it, and will be a potpourri affair with a general theme (GALACTIC ENCOUNTERS) but will have a mix of rules that have been developed over the last two years. An untitled Underworld Empires expansion book is also in the cards, and was under development last year. I just need to finish writing it up and it will be ready. This book will include a more fleshed out approach to Underworld Empires, including some game balancing tweaks. Military commerce raiding, the black market, and more will be covered in that book.
Finally, a note on the future of the presentation of the VBAM Campaign System. In working on STAR CHARTS and THOSE WHO SERVE, we came to the decision to do a branding realignment with the system. We are going to be moving to a more standardized trade dress for these products, both internally and externally. We started out doing this on our first releases, but since then we have been all over the map as far as graphical presentation is concerned.
We have developed a working graphic logo for the Campaign System which will be used on the covers of all future campaign books to indicate compatibility with the VBAM Campaign System. The old stylized VBAM logo seen in large form on the covers of our previous books will be more or less retired from this point on. Our game lines have expanded, and this logo does not adequately represent the overall company image. A company logo similar to that found on the cover of the MERCENARY AIR SQUADRON book and in the header of this website ("VBAM GAMES" within the Jovian silhouette) will be used on the backs of these products.
The goal of this change is to make it easier to tell which of our products are campaign products, and to visually differentiate across our game lines.
In the future, once our stock of existing hard copies are exhausted, we will likely reformat and reprint our existing books in this new format. I don't see that happening for over a year, however. Except for errata integration, I would not expect any substantial changes in these new editions; they will be similar in function to the v1.2 release of the Campaign Guide which changed the book to a two-column layout and integrated rules changes from v1.0, but was otherwise the same. So no one needs to be worried about purchasing new copies of the books just because of a change in trade dress. Any rule changes that are integrated into the books will be duplicated in a free errata sheet.
Sorry for the long post, but I wanted to let people know where we were at, especially as the VBAM Campaign System hasn't had a major release for quite some time. They are coming, just more slowly than I had hoped.
-Tyrel
First up is the first volume of STAR CHARTS, VOLUME 1: ATLAS OF NEARBY STARS. The rules are finished, and I am completing conversion of star data and descriptions. The book layout is about 60% finished as of right now, and I am up to about 50% of the star systems generated and annotated.
This book has taken much longer than anticipated to complete, and work slowed on it again this month with the need to get the new Mercenary Air Squadron rules layed out and ready for release. I can't give a firm date for when STAR CHARTS will get released, but I am optimistic that it is sooner rather than later.
Next is THOSE WHO SERVE. This is an expanded elite officers book, so it is something that is extremely niche and probably won't be of interest to everyone. It takes the elite officer rules from the COMPANION and STARS DIVIDED and integrates them, and provides a thorough overhaul to reconcile everything into a single package.
I am still debating on whether or not to release the rough draft when I am closer to completion to give players a chance to weigh in on the new traits. The rules are fairly well tested at this point, and I am now down to the point of fleshing out officer traits and making sure that the assignment and mortality rules jive.
What changes are made to the officer rules in THOSE WHO SERVE? The biggest change is that traits are now subdivided into areas of empahsis (starship combat, exploration, intelligence, etc.) and there are now only four officer levels -- instead of the 6+ that we had before. The levels generally align as follows: Level 1 is unit-level traits, Level 2 is squadron/army level traits, Level 3 is task force/planet level traits, and Level 4 are the "heroic" traits. Most high level traits have prerequisites; this prevents an officer from receiving skills in areas where they had never before demonstrated any ability or predisposition. Officer Career and Rank are ported more or less from STARS DIVIDED, though an officer can now elect upon retirement to enter service in another class (there are currently 8 officer classes). Rules will also be provided for handling both commissioned and non-commissioned military officers.
My apologies for the big text block above. There is just a lot of things going on in THOSE WHO SERVE, and I am pretty excited about the changes. That book is probably about one-third of the way done. The cover art is finished, and it is now just a case of getting the rules draft finished and locked in so that final testing and editing can be done.
As for future releases, I am fairly confident that I will have at the very least two more VBAM Campaign System releases finished and ready by the end of the year. The second STAR CHARTS volume has quite a bit of work already done for it, and will be a potpourri affair with a general theme (GALACTIC ENCOUNTERS) but will have a mix of rules that have been developed over the last two years. An untitled Underworld Empires expansion book is also in the cards, and was under development last year. I just need to finish writing it up and it will be ready. This book will include a more fleshed out approach to Underworld Empires, including some game balancing tweaks. Military commerce raiding, the black market, and more will be covered in that book.
Finally, a note on the future of the presentation of the VBAM Campaign System. In working on STAR CHARTS and THOSE WHO SERVE, we came to the decision to do a branding realignment with the system. We are going to be moving to a more standardized trade dress for these products, both internally and externally. We started out doing this on our first releases, but since then we have been all over the map as far as graphical presentation is concerned.
We have developed a working graphic logo for the Campaign System which will be used on the covers of all future campaign books to indicate compatibility with the VBAM Campaign System. The old stylized VBAM logo seen in large form on the covers of our previous books will be more or less retired from this point on. Our game lines have expanded, and this logo does not adequately represent the overall company image. A company logo similar to that found on the cover of the MERCENARY AIR SQUADRON book and in the header of this website ("VBAM GAMES" within the Jovian silhouette) will be used on the backs of these products.
The goal of this change is to make it easier to tell which of our products are campaign products, and to visually differentiate across our game lines.
In the future, once our stock of existing hard copies are exhausted, we will likely reformat and reprint our existing books in this new format. I don't see that happening for over a year, however. Except for errata integration, I would not expect any substantial changes in these new editions; they will be similar in function to the v1.2 release of the Campaign Guide which changed the book to a two-column layout and integrated rules changes from v1.0, but was otherwise the same. So no one needs to be worried about purchasing new copies of the books just because of a change in trade dress. Any rule changes that are integrated into the books will be duplicated in a free errata sheet.
Sorry for the long post, but I wanted to let people know where we were at, especially as the VBAM Campaign System hasn't had a major release for quite some time. They are coming, just more slowly than I had hoped.
-Tyrel