Search found 184 matches

by OneMadOgre
Fri May 17, 2013 1:35 pm
Forum: Hotlabs
Topic: The Glorious Stars Playtest
Replies: 83
Views: 33726

Re: The Glorious Stars Playtest

Named after the small North American Hawk, House Kestrel has it's roots in the great Chinese Migration of 2259. Like it's ancestors of long ago, they have left their homelands and taken to a new land, this time migrating out into the far reaches. Members of House Kestrel form large family groups. Th...
by OneMadOgre
Thu May 16, 2013 9:37 pm
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Going to try to hook up to an identity portal this evening. I'll probably hook Facebook for now as it's fairly well know out there. Then I'll want to actually keep some of the edit functions from a normal user, and then I can let you all get to the URL and play with it as well.
by OneMadOgre
Thu May 16, 2013 3:38 am
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

No real update in functionality to talk about. But I did accelerate my learning on how to get the code out to a hosting provider so we can evaluate if the map tool could be useful for the playtest. I think it might still be a little early, but feedback is good. Because Azure can limit my bandwidth a...
by OneMadOgre
Tue May 14, 2013 7:06 pm
Forum: Hotlabs
Topic: The Glorious Stars Playtest
Replies: 83
Views: 33726

Re: The Glorious Stars Playtest

Even more than most of the rest of you I'm going to be a rookie. So small house is absolutely fine.

House Kestrel
by OneMadOgre
Sun May 12, 2013 3:09 am
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Settlements on planets instead of on star systems is now refactored.

Current System Detail screen looks like this:
https://www.dropbox.com/s/xegk7tvzrfsn8 ... sStars.png
by OneMadOgre
Thu May 09, 2013 3:18 pm
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Excellent. I'm looking forward to how the planets set up. Because the computer is really good at crunching numbers, I've liked setting up the galaxy with point to point jump lanes and planets.
by OneMadOgre
Thu May 09, 2013 12:28 pm
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Database refactor mostly complete. Settlements are still based on star system as opposed to planet, but the planet generation, star generation, refactor system creation, refactor star detail pages are mostly complete. I still want to refactor the main star map so that you can see all of the stars as...
by OneMadOgre
Sun May 05, 2013 2:51 am
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Not the progress we all want, but I did play with this this afternoon. Couple of things... I held off on the facilities for now, because I love the planet rules in the latest playtest from March, and I'm going to use those for figuring out facilities. Two, I worked out how I want to handle binary+ s...
by OneMadOgre
Tue Apr 30, 2013 2:34 am
Forum: Second Edition Development Archive
Topic: Where Did 2E Go?
Replies: 3
Views: 3886

Re: Where Did 2E Go?

I haven't been working on my stuff at all (for some web tools). Might have gotten past the crazy at work now, so I might have some more time evenings and weekends.
by OneMadOgre
Sun Feb 17, 2013 4:33 am
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Still fighting my pointy hair, but made some good progress today. Shipyard is doing what I want it to, which is a little different than the current rules I think. I'm going to wait for those to settle before I come back and fork the code for the VBAM pure ruleset. Basically the shipyard is based on ...
by OneMadOgre
Fri Feb 15, 2013 1:18 am
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

So, while I should be working on my fleet construction, I really wanted to figure out what I was doing wrong with some of the MVC modelling. That part is worked out. This is the new adaptive web design. Map isn't properly resizing on media viewport resize yet. But the random creation and placement o...
by OneMadOgre
Sun Feb 03, 2013 10:43 pm
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Complete rebuild still moving forward. I had some challenges understanding how to do some of the modeling for entity first, but I'm past that now.

Wrapping up the random universe generator. Then on to the shipyard functionality.
by OneMadOgre
Fri Jan 25, 2013 9:23 pm
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

had the day off today, so I decided to teach myself some more.

Star Map as it is now.
starmap.png
starmap.png (131.7 KiB) Viewed 5567 times
Zoomed into my region.
starmap-zoomed.png
starmap-zoomed.png (152.36 KiB) Viewed 5567 times
Here is the current star detail page.
stardetail.png
stardetail.png (30.83 KiB) Viewed 5567 times
by OneMadOgre
Sun Jan 20, 2013 11:12 pm
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

Thank you. I am having fun with it, really eager to see how I like it as we move through the playtest. Hopefully once that is done, I'll be close to letting it out of the localhost and on to my server. I've got the star map now connected to each individual system. I need to put some design effort on...
by OneMadOgre
Sat Jan 19, 2013 4:56 am
Forum: Officer's Lounge
Topic: Web play aids
Replies: 28
Views: 11342

Re: Web play aids

I'm going to try to track my game in the web tool to see how it turns out.
Group1Turn1.png
Group1Turn1.png (119.83 KiB) Viewed 5619 times