Search found 7 matches

by Steve Walmsley
Wed Jun 18, 2008 10:21 pm
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

I'm slowly trying to get to grips with it. I like it, lots of pretty buttons and lots to do. Good, excuse tis my last day at work in sunny Longridge. So I am not doing too much (well there deducting some course fees from my last pay packet so I am doing as little as possible) I can pretty much try ...
by Steve Walmsley
Sat May 31, 2008 7:09 pm
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

I do concede that it gives empires a solid reason to continue expanding, beyond the more typical "because I can" and "I want to have an exponential growth curve" reasons. From your early campaigns (I haven't tracked the recent ones), I remember your three-nations on Earth runnin...
by Steve Walmsley
Sat May 31, 2008 6:53 pm
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

Very interesting. How does multiplayer works in Aurora, what are the limits? You can either hotseat at the same PC or pass the savegame file between different PCs. Like Starfire, multi-player works best with a Spacemaster who can set up the scenario and advance the time, as well as handling those f...
by Steve Walmsley
Wed May 28, 2008 1:03 pm
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

Imagine a VBAM game where your census will grow by 4-10% per turn, but you can't go over the maximum CAP of any planet/system without major morale issues. Add Tyrel's food consumption rules and you got the interesting little problem! Aurora doesn't track food as such, although a portion of your pop...
by Steve Walmsley
Wed May 28, 2008 12:51 pm
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

Aurora has been interesting to watch the past year or two during its development. It represents a game that is a bit more than I would want to play for fun without an AI to play against, though. There are a lot of interesting concepts, but to me it is more of a "software toy" than anythin...
by Steve Walmsley
Wed May 28, 2008 11:39 am
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

VBAM is the type of game that Aurora players would enjoy so please post something on the Aurora forums about the game. You will probably pick up some new players.

Steve
by Steve Walmsley
Wed May 28, 2008 11:35 am
Forum: Mess Hall
Topic: Something to See for Inspiration
Replies: 30
Views: 28186

Re: Something to See for Inspiration

Steve Walmsley has built a campaign engine based (loosely) on Starfire and has full automation tools available for it. You have to register to download it, but most of the forums are viewable unregistered, including screenshots. Worth a look! http://aurora.pentarch.org Hi, I was browsing the forums...