Search found 124 matches

by Chyll
Thu Jan 07, 2010 1:25 pm
Forum: Officer's Lounge
Topic: Different FTL types in one campaign
Replies: 8
Views: 4663

I have never mixed jump types... but I do not seeing it being more than a book-keeping exercise: two map systems. Hmm, another option would be to use one map, but code lanes (like A, B, C). A for regular, B for eldar, C for both... but then you lose the strategic FoW where neither side is confident ...
by Chyll
Fri Jan 01, 2010 6:50 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23707

I think you could intermix the more advanced options as you have and repeat... what a page or so from the basic? That or refer the advanced rules back, and support it with the mini-pdf as you suggest. Either way, simplifying for first players and/or keeping the commander rules as clean as possible ...
by Chyll
Fri Jan 01, 2010 5:46 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23707

The flow of this chapter is off. You need to introduce everything for the Commander option in its entirety first. Everything that a player needs for the basic setup, no jumping or dealing with the more complex at all. The more advance players will have an easier time looking back than a new player ...
by Chyll
Fri Jan 01, 2010 2:21 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23707

I've now scanned most of it, for first impressions, etc. Mapping: the idea for 'layered' mapping universe, etc is very cool! Go buy yourself a coffee. Tell them its on Noel. (gonna have to look at the Stars Divided material... may get to be multiple sectors) Star Systems: Lose the 'do' at the end of...
by Chyll
Thu Dec 31, 2009 8:13 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23707

I am making my way through the material in detail (finally). You probably have some fancy forum guidelines to receive feedback, but I'm just jumping in: Do I assume minor grammatical items are captured already (given my late arrival)? Is the sample tech tree derived from the prereqs listed in the Te...
by Chyll
Thu Dec 17, 2009 5:50 pm
Forum: Second Edition Development Archive
Topic: Ground Unit Costs
Replies: 10
Views: 4525

Something else that I just realized as an additional point of reference is that the cost of destroyers, which were usually 2-3 EP in 1E, are now also closer to 4-5 EP in 2E, so there is a general cost increase for all units in the game. As to bolos -- yes, you can build gigantic ground units that w...
by Chyll
Mon Dec 14, 2009 3:10 pm
Forum: Officer's Lounge
Topic: Hi!!!
Replies: 1
Views: 1596

G'day, Bruce!


And welcome.
by Chyll
Mon Dec 14, 2009 3:09 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23707

Re: Official Second Edition Public Playtest Thread

Welcome to the official VBAM Second Edition Public Playtest Thread! I will be updating this first post to include new playtest materials as they are posted to the blog. -Tyrel Gah! Sure put this out when I am in the middle of moving - and everything is packed and I have no gorram'd time! A thousand...
by Chyll
Mon Jul 27, 2009 7:51 pm
Forum: Second Edition Development Archive
Topic: Planetary Surfaces
Replies: 12
Views: 6120

This would actually work pretty well in terms of something I am drafting in anticipation of 2E for Stars Divided: Legacy. With that in mind, I want it to include the 'planetary system' - that is any orbital elements. So Earth-Moon, or as mentioned with Jovian earlier, having Jupiter and its key orbi...
by Chyll
Fri Jul 10, 2009 1:52 pm
Forum: Mess Hall
Topic: Minis for sale!
Replies: 7
Views: 4925

You are getting tempting now...

but I already have more starships than I can pay my maintenance on as is. :lol:
by Chyll
Wed Jul 01, 2009 6:15 pm
Forum: Mess Hall
Topic: Origins 2009
Replies: 5
Views: 3869

From your perspective, Bren, which convention has a better draw of sci-fi gamers? Is Gencon better than Origins for that? It seemed to me that Origins is morphing into a boardgaming convention as opposed to the tactical minis focus it allegedly had during the old Babylon 5 Wars days (late 90s). Is ...
by Chyll
Thu Jun 25, 2009 3:19 pm
Forum: Second Edition Development Archive
Topic: 2E Design Journal #5
Replies: 23
Views: 10906

As for the Daleks and Time Lords... well, at some point I think I might try my hand at writing a Time War mini-supplement to cover some of those eventualities, including such wackiness as Temporal Weapons, Temporal Shields, etc. Those kinds of technologies, while not balanced, could make for an int...
by Chyll
Tue Apr 21, 2009 8:03 pm
Forum: Officer's Lounge
Topic: noob questions and design intent
Replies: 16
Views: 8139

Yeah, but I always vote to tar and feather Jay. Its the principle of the thing. :lol:
by Chyll
Wed Apr 08, 2009 4:09 pm
Forum: Second Edition Development Archive
Topic: 2E Design Journal #4
Replies: 31
Views: 14487

MadSeason wrote:Will there be an agricultural tech advance to make feeding the population easier? Soylent Green? :wink:
In fact, Tyrel and I had a conversation offline about carnivores and cannibalism... :shock:
by Chyll
Wed Apr 08, 2009 12:40 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 205755

Interestingly enough on this topic... Wizards of the Coast has instructed RPGNow (message at top of landing page) and Paizo (message on forum) to cease all pdf sales of their products. I got the impression that it was quite a bit of RPGNow's business. Was this a reaction to their anti-piracy initia...