Search found 124 matches

by Chyll
Tue Nov 02, 2010 5:03 pm
Forum: War Room
Topic: Growing Pains diary
Replies: 11
Views: 8509

Re: Growing Pains diary

I haven't said until now, but I am appreciating watching this thread.
Thank you.
by Chyll
Mon Sep 27, 2010 3:09 pm
Forum: Hotlabs
Topic: Borg Assimilation question
Replies: 3
Views: 4311

Re: Borg Assimilation question

Hi all, new to the forums. I posted this in the Officers Lounge before I realized this would be the appropriate forum. Forgive the double posting. I have been looking at the Menagerie rules and wished to create a species like the Borg. So far I have Cybernetic (of course) and Adaptable, for 3 point...
by Chyll
Mon Sep 27, 2010 3:04 pm
Forum: Officer's Lounge
Topic: Fighter Ballistic Packages
Replies: 1
Views: 1653

Re: Fighter Ballistic Packages

How would it be costed, and would it work or would it be better to give said fighter a base ability and have its carrier be able to 'transform' them into different variants? This last is probably the most straight forward option. I would not let them change packages mid-battle, but if you 'loaded' ...
by Chyll
Mon Mar 29, 2010 12:07 am
Forum: Stars Divided
Topic: VBAM 2E TCW
Replies: 7
Views: 10533

thanks for the feedback though.

much appreciated
by Chyll
Fri Feb 26, 2010 3:10 pm
Forum: Second Edition Development Archive
Topic: Clarification
Replies: 7
Views: 3759

And as for shipyards? All facilities are gone and will be treated as infrastructure. So a colony could have Shipyards 3, purchased as other infrastructure and without maintenance costs. We're still ironing out details. Tyrel is tying together some loose ends, but we hope to put an updated alpha doc...
by Chyll
Fri Feb 26, 2010 3:08 pm
Forum: Officer's Lounge
Topic: Questions from possible VBAM player
Replies: 6
Views: 4384

Re: Questions from possible VBAM player

Hello, I've been looking around at the VBAM Campaign stuff and it looks pretty interesting. As such I am seriously considering picking up that nice package deal of the core books in PDF, but I wanted to ask a couple questions first. Welcome to the VBAM community! [/quote] I'll echo that. Fun game. ...
by Chyll
Tue Feb 23, 2010 3:35 pm
Forum: Second Edition Development Archive
Topic: Save some page space
Replies: 4
Views: 2646

While it would save some space... I do think it could be core to a fair few games, and perhaps laying the groundwork now is a good thing (I know that I plan on using it, and I can't say the same about the new and far more complex CSCR, although I will withhold final judgement until it's in my hands...
by Chyll
Thu Feb 11, 2010 3:21 pm
Forum: Second Edition Development Archive
Topic: Save some page space
Replies: 4
Views: 2646

Re: Save some page space

I think you could save a lot of space by saving the galaxy and universe maybe even , System level games for the Companion or Starcharts. Also the more detailed system generation could also wait till companion. maybe just commander and captain. That way some of the other optional techs can be remove...
by Chyll
Fri Jan 15, 2010 4:42 pm
Forum: Stars Divided
Topic: VBAM 2E TCW
Replies: 7
Views: 10533

Thanks for the feedback. It is always nice to hear people have played it and had fun. 1. I think a look at how things went historically are immensely helpful to a new players. The scope is so huge that unless you have a clue where to begin , you can make early mistakes in the beginning , which can i...
by Chyll
Thu Jan 14, 2010 1:23 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23710

OK, based on several response it is clear to me that either my post was a muddled, unclear mess OR I really did not understand what I read in the tech file. Or both. My "month from hell" is ebbing a bit, so I actually here to respond to some of the comments and questions. First, as nimrodd...
by Chyll
Wed Jan 13, 2010 5:27 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23710

Is there a later version? On the sheet that I started I had the technologies as "Locked" and then going to 0. Paul right, I am suggesting locked should be 0 and unlocked starts at 1. It seems more logical to me. The problem with this is that the size of the tech is based on the .87 to the...
by Chyll
Wed Jan 13, 2010 1:15 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23710

That is a bit weird, the 11.0 technology section that i downloaded (version 12/2/2009) has Attrition on page 9 and Mobility on page 14. odd, I must have missed them, but I had copy pasted the list and sorted in excel. very odd. Regardless, despite their presence I still think my suggested approach ...
by Chyll
Tue Jan 12, 2010 6:22 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 23710

I was messing with a tech spreadsheet idea over lunch today, and found a major disconnect in the tech info (or a major disconnect in my understanding). If you look at 11.5.7 Tech Database, the first entry is Anti-Air (Weapons). It has a prereq of Attrition (0), Mobility (0), and Command (0). Neither...
by Chyll
Fri Jan 08, 2010 6:12 pm
Forum: Stars Divided
Topic: VBAM 2E TCW
Replies: 7
Views: 10533

Re: VBAM 2E TCW

1. The first release 'fluff' material ends at the start of the conflict. Should v2 include a cleaned up version the 'official' results posted in the files section of the Yahoo group? My gut instinct is that the historical resolution of the Terran Civil War should probably appear in the next Terran ...
by Chyll
Fri Jan 08, 2010 4:04 pm
Forum: Stars Divided
Topic: VBAM 2E TCW
Replies: 7
Views: 10533

VBAM 2E TCW

The work to review and update the Stars Divided material in relation to VBAM 2E has begun. Questions I have for you, interested reader(s): 1. The first release 'fluff' material ends at the start of the conflict. Should v2 include a cleaned up version the 'official' results posted in the files sectio...