Search found 50 matches

by Bandit
Thu Sep 23, 2010 10:20 pm
Forum: Mess Hall
Topic: What has that Bandit Guy Been Up To?
Replies: 10
Views: 8145

Of course! I am back on the ball after dealing with a load of stuff!
by Bandit
Fri Aug 06, 2010 3:18 pm
Forum: Mess Hall
Topic: What has that Bandit Guy Been Up To?
Replies: 10
Views: 8145

B5 would be my preference as I have most of the work done. Love to run this as a solid VBAM 2E playtest game. Is there a specific aspect of 2E Jay that you want us to really crunch? Last B5 game I ran was set during the Dilgar War. (That reminds me I need to do the data dump on that game.) I am not ...
by Bandit
Thu Aug 05, 2010 7:23 pm
Forum: Mess Hall
Topic: What has that Bandit Guy Been Up To?
Replies: 10
Views: 8145

What has that Bandit Guy Been Up To?

Howdy! Some of you may be asking, what has Bandit been up to? For starters my new-ish email is elbandit AT gmail DOT com. I stopped using Outlook a while back and never check the RR accounts anymore. Probably need to at some point. Last couple of years I have been sucked into the World of Warcraft. ...
by Bandit
Thu Aug 05, 2010 5:35 pm
Forum: Officer's Lounge
Topic: Converting Established games to VBAM for campaigns.
Replies: 6
Views: 4229

All the B5 Races are on my Hard Drive. I am getting ready to relaunch my website and do more with gaming on it. Especially VBAM. Love the game. :)
by Bandit
Wed Aug 04, 2010 7:31 pm
Forum: Second Edition Development Archive
Topic: Official Second Edition Public Playtest Thread
Replies: 60
Views: 28181

It is really one of the better solutions that have come out of this whole development process. Shipyards x Productivity = total Construction Cost of units that can be purchased there each turn.
Wait, does this mean that ships are produced "instantly" now?
by Bandit
Fri May 21, 2010 8:34 pm
Forum: Officer's Lounge
Topic: Public Sevice Announcement
Replies: 1
Views: 2761

Public Sevice Announcement

Dirt! It is Good!

That is all :)
by Bandit
Thu May 20, 2010 8:46 pm
Forum: Briefing Room
Topic: Jay on the Radio!
Replies: 10
Views: 15219

Having high speed internet is awesome! I could not live without it. I am waiting to see if apple really will allow the iphone to share its data connection with a computer and how much it would end up adding to the package.

I am thinking about running a 2E playtest game soon :)
by Bandit
Fri May 07, 2010 8:52 pm
Forum: Briefing Room
Topic: Jay on the Radio!
Replies: 10
Views: 15219

For now on, I shall refer to the game as Vuh- BAM! Loved the show, just listened to it last night.

Oh, I am back!
by Bandit
Wed Feb 25, 2009 9:13 pm
Forum: Mess Hall
Topic: Karma Sink
Replies: 22
Views: 12044

I like dirt ... just thought I would post that
by Bandit
Tue Feb 24, 2009 11:33 pm
Forum: Second Edition Development Archive
Topic: Scouts and Supply
Replies: 10
Views: 6383

How long would the Enterprise operate outside direct support? Oh! Or Voyager for that matter? For me it is a function of the high tech nature of the show. As they can make food, water and just about anything else out of energy ... as long as the warp engines have fuel. For Voyager, which was using ...
by Bandit
Tue Feb 24, 2009 9:41 pm
Forum: Second Edition Development Archive
Topic: Scouts and Supply
Replies: 10
Views: 6383

To me, it would seem like a exploration vessel should be able to stay out of the supply network for long extended peroids and function normally, assuming there was not an accident, or it got into combat. Maybe a system that allowed a supply check roll at specific intervals would work better? For ins...
by Bandit
Tue Feb 24, 2009 6:17 pm
Forum: Second Edition Development Archive
Topic: Fighters
Replies: 45
Views: 23480

We still have directed damage? Certinly there has to be a better way.
by Bandit
Tue Feb 24, 2009 5:53 pm
Forum: Second Edition Development Archive
Topic: Fighters
Replies: 45
Views: 23480

Getting rid of the fighter death-star could also be possible by limiting fighter basing on colonies. I have no problem with a homeworld housing lots of flights but any random minor colony should not be able to do so at short notice. The other thing would be to redesign the AS damage fighters do. I ...
by Bandit
Tue Feb 24, 2009 5:49 pm
Forum: Second Edition Development Archive
Topic: Fighters
Replies: 45
Views: 23480

I would be lying if I said the Cardassian/Ixian uber-alliance didn't lead to my current position on fighters. You could lose 100+ flights in a single battle, and within a few turns they would be completely replenished, and you would be ready to steamroll over the next enemy fleet. Muahahahahahaha! ...
by Bandit
Mon Feb 23, 2009 11:41 pm
Forum: Second Edition Development Archive
Topic: Fighters
Replies: 45
Views: 23480

Back in Starlight I had the mobile fighter defense unit; 64 fighters UI would ship along the supply lines to which ever colony I thought might be hit. It was great ... and incredibly silly.

I welcome this change.