Search found 102 matches
- Sun Jan 27, 2013 3:57 am
- Forum: Second Edition Development Archive
- Topic: Planetary Infrastructure
- Replies: 2
- Views: 3813
Planetary Infrastructure
Over in the playtest thread Tyrell presented several options they are toying with for infrastructure. This is the one I liked best. C) Production Sliders - Type 1. This option retains the existing Infrastructure rules, but has each point of Utilized Infrastructure provide a certain amount of product...
- Tue Sep 04, 2012 9:40 pm
- Forum: Second Edition Development Archive
- Topic: Consult the Book of Armaments
- Replies: 8
- Views: 5775
Re: Consult the Book of Armaments
I also like the idea of keeping it generic. I realize that is hard 8), but it allows the maximum amount of customization. As you said, it doesn't matter if it is shields or armor, just how tough the ship is. Similarly it doesn't matter if the weapon is a beam or a plasma pulse, just that it is short...
- Wed Feb 29, 2012 2:38 am
- Forum: Second Edition Development Archive
- Topic: VBAM 2E Playtest Files (Was: Any Updates?)
- Replies: 174
- Views: 76067
Re: VBAM 2E Playtest Files (Was: Any Updates?)
I like the idea of using the civilian fleets in that fashion. It grants flexibility at the cost of... well, Cost.
- Wed Dec 07, 2011 1:49 am
- Forum: Second Edition Development Archive
- Topic: December 2011 Forum Playtest
- Replies: 42
- Views: 15819
Re: December 2011 Forum Playtest
Sorry to volunteer for the playtest and then disappear, but my computer has decided to break on me. I am working on repairs, and have it working partially for the moment but it is not reliable enough for any ongoing use. Since I am able to get online for the moment I thought I would ask a few questi...
- Fri Dec 02, 2011 7:54 pm
- Forum: Second Edition Development Archive
- Topic: December 2011 Forum Playtest
- Replies: 42
- Views: 15819
Re: December 2011 Forum Playtest
I am interested in trying out the new rules.
Let's give them a stress test
Let's give them a stress test
- Sat Sep 24, 2011 8:31 pm
- Forum: Second Edition Development Archive
- Topic: Jump Lane Classes in the 2E CG
- Replies: 7
- Views: 3503
Re: Jump Lane Classes in the 2E CG
I always prefer to just use normal lanes.
But then I often use the wormhole rules, and generally tend to think of the lanes as natural features and that one is as good as another. At least for games I set up.
But then I often use the wormhole rules, and generally tend to think of the lanes as natural features and that one is as good as another. At least for games I set up.
- Fri Sep 09, 2011 6:03 pm
- Forum: Second Edition Development Archive
- Topic: Open Playtest
- Replies: 48
- Views: 20286
Re: Open Playtest
Toss me in as a Fereni Warlord and we will be even.
Terrans... yum
Terrans... yum
- Wed Aug 31, 2011 4:29 pm
- Forum: Second Edition Development Archive
- Topic: Open Playtest
- Replies: 48
- Views: 20286
Re: Open Playtest
I'm feeling aggressive now, so how about a Fereni Warlord for me.
- Mon Aug 29, 2011 6:25 pm
- Forum: Second Edition Development Archive
- Topic: Open Playtest
- Replies: 48
- Views: 20286
Re: Open Playtest
Cool, eagerly awaiting the chance to go out and see new places, meet new people...
Oh, and them blow them to dust bunnies
Oh, and them blow them to dust bunnies
- Tue Aug 23, 2011 6:56 am
- Forum: Second Edition Development Archive
- Topic: Human Republic Playtest Thread
- Replies: 79
- Views: 33586
Re: Human Republic Playtest Thread
AkkVandervecken wrote:Aelius, I hope we don't have to play the equivelent of the British in a space version of "Zulu Dawn", eh ??
- Mon Aug 22, 2011 7:45 pm
- Forum: Second Edition Development Archive
- Topic: 2E Tech Questions
- Replies: 18
- Views: 7361
Re: 2E Tech Questions
The whole notion of orbital structures as presented in Jovian Chronicles would have to be carefully re-thought for balance purposes in a more general game of VBAM. That said, it's something that should be done at some point, whether in the core rules or as an expansion down the road at some point. ...
- Mon Aug 22, 2011 4:59 pm
- Forum: Second Edition Development Archive
- Topic: Human Republic Playtest Thread
- Replies: 79
- Views: 33586
Re: Human Republic Playtest Thread
Don't feel like the Lone Ranger on that one. I want the best toys instead of just the most toys.Vandervecken wrote:I'm a Military Party guy, but my heart (and my graft) sometimes goes toward the Technocratic. I want my shiny ships to be the best gosh-darn shiny ships in the sector.
- Mon Aug 22, 2011 4:54 pm
- Forum: Second Edition Development Archive
- Topic: 2E Tech Questions
- Replies: 18
- Views: 7361
Re: 2E Tech Questions
This just gets better and better...
Now I am sooo looking forward to this.
If your using the JC rules for orbital infrastructure you could also build Productivity stations to get economic points and then add shipyards and asteroid belts could become valuable shipbuilding centers.
Now I am sooo looking forward to this.
If your using the JC rules for orbital infrastructure you could also build Productivity stations to get economic points and then add shipyards and asteroid belts could become valuable shipbuilding centers.
- Sun Aug 21, 2011 7:00 am
- Forum: Second Edition Development Archive
- Topic: 2E Tech Questions
- Replies: 18
- Views: 7361
Re: 2E Tech Questions
Glad to hear that the tech system will be robust and varied. One question about the orbital stat though. When using the advanced system generation rules will each planet or asteroid belt get its own Orbital stat? I ask because I have always been a fan of the orbital colony concept and love the idea ...
- Sun Aug 21, 2011 6:52 am
- Forum: Second Edition Development Archive
- Topic: 2E Test Covers
- Replies: 11
- Views: 4549
Re: 2E Test Covers
I like the covers, and think the hex overlays work well.