Search found 70 matches
- Tue Jul 14, 2015 2:18 pm
- Forum: Officer's Lounge
- Topic: Favorite Tactical Systems to use with VBAM
- Replies: 16
- Views: 15793
Re: Favorite Tactical Systems to use with VBAM
Working on Colonial Battlefleet and Task Force Zeta conversions at the moment. Played with Starmada, used the conversion tools, but it did slow things down some. The latest version of VBAM looks somewhat faster, I am just finishing my Ship Generator / Calculator for the new rules before I start maki...
- Fri Jul 03, 2015 8:03 pm
- Forum: Officer's Lounge
- Topic: 2nd Edition progress?
- Replies: 31
- Views: 21929
Re: 2nd Edition progress?
No sign of a release yet? ... (21:00 GMT)
- Sun Jun 28, 2015 7:32 am
- Forum: Officer's Lounge
- Topic: 2nd Edition progress?
- Replies: 31
- Views: 21929
Re: 2nd Edition progress?
Good news 
Will it be available through DriveThru ? ... I have all your other rulesbooks from that site.

Will it be available through DriveThru ? ... I have all your other rulesbooks from that site.
- Thu Jun 25, 2015 7:04 pm
- Forum: Officer's Lounge
- Topic: 2nd Edition progress?
- Replies: 31
- Views: 21929
Re: 2nd Edition progress?
Really my only question is when can I hand over some cash and get a PDF ?
A date for that moment would be worth knowing
A date for that moment would be worth knowing

- Wed Jun 17, 2015 8:37 am
- Forum: Officer's Lounge
- Topic: 2nd Edition progress?
- Replies: 31
- Views: 21929
2nd Edition progress?
Well it has been four years since I last played with VBAM, I am currently using Colonial Battlefleet as my Spaceship combat system of choice and I was pleased to see mention of VBAM over on their message board as a possible campaign system and that playtesters might be needed. Given that I wondered ...
- Thu Jan 16, 2014 11:53 pm
- Forum: Second Edition Development Archive
- Topic: It has been 2-3 years since I last checked ...
- Replies: 6
- Views: 14026
Re: It has been 2-3 years since I last checked ...
Is there any chance of seeing some of the playtest rules .. would be very interested 

- Thu Jan 16, 2014 4:44 pm
- Forum: Second Edition Development Archive
- Topic: It has been 2-3 years since I last checked ...
- Replies: 6
- Views: 14026
It has been 2-3 years since I last checked ...
It has been 2-3 years since I last checked ...
How is Second edition coming along? ... are we likely to have anything in the next few months while I am in my "Space Combat" phase ?
How is Second edition coming along? ... are we likely to have anything in the next few months while I am in my "Space Combat" phase ?
- Sun Sep 30, 2012 6:49 pm
- Forum: Second Edition Development Archive
- Topic: Concerns ...
- Replies: 9
- Views: 17701
Concerns ...
One of the ideas that drew me towards VBAM in the first place was the ability to 'plugin' a tactical system of my own choice. All I would need to do would be assign corresponding EP costs and construction costs and I would be almost good to go. However .. Over time the CSCR abilities have grown sign...
- Fri Sep 23, 2011 8:30 pm
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
Re: 2ed Ship Generator
Did it work in the end or not?
- Fri Sep 23, 2011 5:37 pm
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
Re: 2ed Ship Generator
Thanks Charles, there should be a small circular X in the top right (as seen in the picture above) ... is it not there ?
- Thu Sep 22, 2011 10:56 pm
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
Re: 2ed Ship Generator
Latest Version uploaded ... http://vbam.spellbound.co.uk/2eshipgen/2eshipgen.html?scale=20&cc=5&tl=3&dv=2&as=3&pd=3&cr=3&arm=4&name=Dread As you can see I am almost done working on the saving and loading mechanism. URL attributes for all the various pieces of technolo...
- Thu Sep 22, 2011 2:30 pm
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
Re: 2ed Ship Generator
Worse .. its a spelling mistake ... I have it as #topboxdf ... should be #topboxdv!
Thanks
Thanks

- Thu Sep 22, 2011 1:40 pm
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
Re: 2ed Ship Generator
@ BLHarrison : I have now added all the items in the current PDF that had MU cost @ Tyrel Lohr: I added the MU colour change when over the limit and moved the small indicator higher. I also adjusted Maintenance to be on MU used, rather than construction cost. Is it round down, round up or round near...
- Sat Sep 17, 2011 5:51 pm
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
Re: 2ed Ship Generator
OK .. here is a beta version to play with. It lacks the ability to "save" the ship design and doesn't yet handle maintenance numbers below 1. http://vbam.spellbound.co.uk/2eshipgen/2eshipgen.html?scale=20 First off the only working parameter so far is &scale= which will set the slider ...
- Sat Sep 17, 2011 11:09 am
- Forum: Second Edition Development Archive
- Topic: 2ed Ship Generator
- Replies: 17
- Views: 14157
2ed Ship Generator
Here is a teaser of the almost finished Ship Generator.

All the hard work is done, just working on the interface and the ability to save ships

All the hard work is done, just working on the interface and the ability to save ships
