Search found 70 matches

by Brennall
Tue Jul 14, 2015 2:18 pm
Forum: Officer's Lounge
Topic: Favorite Tactical Systems to use with VBAM
Replies: 16
Views: 7855

Re: Favorite Tactical Systems to use with VBAM

Working on Colonial Battlefleet and Task Force Zeta conversions at the moment. Played with Starmada, used the conversion tools, but it did slow things down some. The latest version of VBAM looks somewhat faster, I am just finishing my Ship Generator / Calculator for the new rules before I start maki...
by Brennall
Fri Jul 03, 2015 8:03 pm
Forum: Officer's Lounge
Topic: 2nd Edition progress?
Replies: 31
Views: 8710

Re: 2nd Edition progress?

No sign of a release yet? ... (21:00 GMT)
by Brennall
Sun Jun 28, 2015 7:32 am
Forum: Officer's Lounge
Topic: 2nd Edition progress?
Replies: 31
Views: 8710

Re: 2nd Edition progress?

Good news :)

Will it be available through DriveThru ? ... I have all your other rulesbooks from that site.
by Brennall
Thu Jun 25, 2015 7:04 pm
Forum: Officer's Lounge
Topic: 2nd Edition progress?
Replies: 31
Views: 8710

Re: 2nd Edition progress?

Really my only question is when can I hand over some cash and get a PDF ?

A date for that moment would be worth knowing :)
by Brennall
Wed Jun 17, 2015 8:37 am
Forum: Officer's Lounge
Topic: 2nd Edition progress?
Replies: 31
Views: 8710

2nd Edition progress?

Well it has been four years since I last played with VBAM, I am currently using Colonial Battlefleet as my Spaceship combat system of choice and I was pleased to see mention of VBAM over on their message board as a possible campaign system and that playtesters might be needed. Given that I wondered ...
by Brennall
Thu Jan 16, 2014 11:53 pm
Forum: Second Edition Development Archive
Topic: It has been 2-3 years since I last checked ...
Replies: 6
Views: 4677

Re: It has been 2-3 years since I last checked ...

Is there any chance of seeing some of the playtest rules .. would be very interested :)
by Brennall
Thu Jan 16, 2014 4:44 pm
Forum: Second Edition Development Archive
Topic: It has been 2-3 years since I last checked ...
Replies: 6
Views: 4677

It has been 2-3 years since I last checked ...

It has been 2-3 years since I last checked ...

How is Second edition coming along? ... are we likely to have anything in the next few months while I am in my "Space Combat" phase ?
by Brennall
Sun Sep 30, 2012 6:49 pm
Forum: Second Edition Development Archive
Topic: Concerns ...
Replies: 9
Views: 5602

Concerns ...

One of the ideas that drew me towards VBAM in the first place was the ability to 'plugin' a tactical system of my own choice. All I would need to do would be assign corresponding EP costs and construction costs and I would be almost good to go. However .. Over time the CSCR abilities have grown sign...
by Brennall
Fri Sep 23, 2011 8:30 pm
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

Re: 2ed Ship Generator

Did it work in the end or not?
by Brennall
Fri Sep 23, 2011 5:37 pm
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

Re: 2ed Ship Generator

Thanks Charles, there should be a small circular X in the top right (as seen in the picture above) ... is it not there ?
by Brennall
Thu Sep 22, 2011 10:56 pm
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

Re: 2ed Ship Generator

Latest Version uploaded ... http://vbam.spellbound.co.uk/2eshipgen/2eshipgen.html?scale=20&cc=5&tl=3&dv=2&as=3&pd=3&cr=3&arm=4&name=Dread As you can see I am almost done working on the saving and loading mechanism. URL attributes for all the various pieces of technolo...
by Brennall
Thu Sep 22, 2011 2:30 pm
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

Re: 2ed Ship Generator

Worse .. its a spelling mistake ... I have it as #topboxdf ... should be #topboxdv!

Thanks :)
by Brennall
Thu Sep 22, 2011 1:40 pm
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

Re: 2ed Ship Generator

@ BLHarrison : I have now added all the items in the current PDF that had MU cost @ Tyrel Lohr: I added the MU colour change when over the limit and moved the small indicator higher. I also adjusted Maintenance to be on MU used, rather than construction cost. Is it round down, round up or round near...
by Brennall
Sat Sep 17, 2011 5:51 pm
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

Re: 2ed Ship Generator

OK .. here is a beta version to play with. It lacks the ability to "save" the ship design and doesn't yet handle maintenance numbers below 1. http://vbam.spellbound.co.uk/2eshipgen/2eshipgen.html?scale=20 First off the only working parameter so far is &scale= which will set the slider ...
by Brennall
Sat Sep 17, 2011 11:09 am
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6409

2ed Ship Generator

Here is a teaser of the almost finished Ship Generator.

Image

All the hard work is done, just working on the interface and the ability to save ships :)