Search found 6 matches

by DrakenFyre
Wed Dec 16, 2009 3:30 pm
Forum: Second Edition Development Archive
Topic: Ground Unit Costs
Replies: 10
Views: 3970

murtalianconfederacy wrote:But with that comes the fact that if you want you can build Bolos...:D
Hurrah for continental siege engines! I know that's one of the things I'm looking forward to in 2E.
by DrakenFyre
Mon Dec 07, 2009 6:12 pm
Forum: Second Edition Development Archive
Topic: Campaign Maps Feedback
Replies: 3
Views: 2109

Campaign Maps Feedback

I must say overall I am really impressed with the mapping system. The four different levels of the map allow for such a variety of campaign maps to be made, and the way the all connect together is really intuitive (for me at least). There are only a couple of things I found wrong or awkward in the t...
by DrakenFyre
Sat Oct 31, 2009 6:36 pm
Forum: Second Edition Development Archive
Topic: 2E Design Journal #6
Replies: 4
Views: 2441

I think the proposed tech and build systems look great. The tech system will really give a feel of an empire specializing in certain tech fields. I like how the build system along with the tech advancements result in a very realistic felling sytem where tech advances result in miniturization, leadin...
by DrakenFyre
Sat Oct 31, 2009 6:28 pm
Forum: Second Edition Development Archive
Topic: A Question of Skill Check Mechanics
Replies: 6
Views: 2817

I've played variety of RPGs using both of these systems so here's my opinion on them. The percentile target system would give you much finer granularity on success percentages but the math involved to caclucate the targets could end up being needlessly complex, and would be very difficult for anyone...
by DrakenFyre
Wed Apr 01, 2009 5:18 pm
Forum: Second Edition Development Archive
Topic: Ground Combat
Replies: 6
Views: 3593

Thanks for the info. It all sounds great, and exactly the type of thing I was hoping we'd see in 2E.
by DrakenFyre
Tue Mar 31, 2009 5:12 pm
Forum: Second Edition Development Archive
Topic: Ground Combat
Replies: 6
Views: 3593

Ground Combat

What I'm hearing about VBAM 2E is really exciting and I'm looking forward to its release, but I'm wondering about what is going to change in the realm of ground combat. I know it's not always a big deal in most campaigns but I've been slowly working my way towards using VBAM as a support structure f...