Diplomacy Updates
Posted: Sun Aug 23, 2015 11:38 pm
Posting the first in a series of diplomacy errata here in its own thread for people to pick apart and let me know if it needs more information.
First up is Covert Diplomacy:
Covert Diplomacy
Not all diplomatic negotiations are carried out in the public eye, or with official sanction by the governments involved. Empires often engage in such covert diplomacy when they want keep their political dealings hidden from their rivals.
Covert Treaties
Empires have the option of negotiating secret treaties with each other. Whenever a player offers a treaty to an opponent, he may indicate that this is a covert diplomatic action. This treaty is being offered and negotiated in secret and, if signed, its existence will be kept a closely guarded secret by both parties. Only those two players will know that their empires have signed the treaty, and it won’t be publicly revealed to their opponents. As far as they are concerned, the two empires still are in the same diplomatic state that they were before the treaty was signed. The empires may choose at any time to reveal the existence of their new treaty, however they are only required to do so when they are performing a public action that would require them to be in that diplomatic state.
Covert Declarations
Similarly, an empire may attempt to make a covert declaration of war against an enemy. This covert diplomatic action incurs a penalty of -40% to an empire’s chance of successfully declaring war. If the covert declaration is successful, the empire will secretly be in a state of War with that enemy power. This gives the empire’s military the go ahead to start moving into position to prepare to launch a sneak attack against the enemy. The fact that the two empires are at War doesn’t have to be revealed until the invasion begins. For example, if one Trade partner secretly declares war on the other, the empires will continue trading with each other normally until the first shots are fired.
Secretly declaring war on an opponent so that you can perform a sneak attack on them is seen as a dishonorable move in diplomatic circles, and empires gain a +20% bonus to their attempts to break treaties with or declare war against powers that commit these kinds of attacks.
Uncovering Covert Diplomacy
Empires may use Intel missions to attempt to uncover covert diplomatic arrangements that other powers have signed with one another. A successful Espionage: Diplomacy mission reveals the particulars of a covert diplomatic action (treaty or declaration) that the target empire is trying to keep hidden. This action is chosen at random from the selection of covert diplomatic actions that the target has yet to reveal to its neighbors.
First up is Covert Diplomacy:
Covert Diplomacy
Not all diplomatic negotiations are carried out in the public eye, or with official sanction by the governments involved. Empires often engage in such covert diplomacy when they want keep their political dealings hidden from their rivals.
Covert Treaties
Empires have the option of negotiating secret treaties with each other. Whenever a player offers a treaty to an opponent, he may indicate that this is a covert diplomatic action. This treaty is being offered and negotiated in secret and, if signed, its existence will be kept a closely guarded secret by both parties. Only those two players will know that their empires have signed the treaty, and it won’t be publicly revealed to their opponents. As far as they are concerned, the two empires still are in the same diplomatic state that they were before the treaty was signed. The empires may choose at any time to reveal the existence of their new treaty, however they are only required to do so when they are performing a public action that would require them to be in that diplomatic state.
Covert Declarations
Similarly, an empire may attempt to make a covert declaration of war against an enemy. This covert diplomatic action incurs a penalty of -40% to an empire’s chance of successfully declaring war. If the covert declaration is successful, the empire will secretly be in a state of War with that enemy power. This gives the empire’s military the go ahead to start moving into position to prepare to launch a sneak attack against the enemy. The fact that the two empires are at War doesn’t have to be revealed until the invasion begins. For example, if one Trade partner secretly declares war on the other, the empires will continue trading with each other normally until the first shots are fired.
Secretly declaring war on an opponent so that you can perform a sneak attack on them is seen as a dishonorable move in diplomatic circles, and empires gain a +20% bonus to their attempts to break treaties with or declare war against powers that commit these kinds of attacks.
Uncovering Covert Diplomacy
Empires may use Intel missions to attempt to uncover covert diplomatic arrangements that other powers have signed with one another. A successful Espionage: Diplomacy mission reveals the particulars of a covert diplomatic action (treaty or declaration) that the target empire is trying to keep hidden. This action is chosen at random from the selection of covert diplomatic actions that the target has yet to reveal to its neighbors.