The problem with Assault really came to a head for me when I was doing my FASA Star Trek conversions for a side project of mine. FASA gave troop numbers for their ships, and it was becoming difficult to legitimately have all of the ships have a set Assault trait when one ship might have 2000 troops and another, similarly sized ship would have 4500.murtalianconfederacy wrote:I like this idea, because it seems stupid that a hull 20 assault vessel can only carry the same number as troops as a hull 5 assault vessel...
So far it has worked good. The next step in brain bending has been to decide whether it is worth it to define ground unit sizes so that they are actually variable; so insead of just Size 5 Marines and Size 10 Ground Units, the size of ground unit could be variable. Smaller teams would likely have poorer capabilities (or cost an arm and a leg to train and maintain), but it would allow small Assault frigates to go in and drop commando teams on worlds where that is all that is necessary.