Any interest in pulling together a 1st edition PBEM game?

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wminsing
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Any interest in pulling together a 1st edition PBEM game?

Post by wminsing »

Hey all,

I'm wondering if there's interest in pulling together a 1st edition PBEM game? I have missed VBAM greatly since my last game ended, and with 2nd Edition still in the works I think a new 1st edition game might be what is needed. No particular ideas for setting/optional rules/etc at the moment, just gauging if there is interest.

-Will
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Re: Any interest in pulling together a 1st edition PBEM game

Post by nimrodd »

I would definitely be interested. I have been missing this since the last PBEM game I was in petered out after about 2 years.
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Re: Any interest in pulling together a 1st edition PBEM game

Post by Gareth_Perkins »

I'd be up for that,
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murtalianconfederacy
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Re: Any interest in pulling together a 1st edition PBEM game

Post by murtalianconfederacy »

Maybe. Would have to know what setting though.
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Re: Any interest in pulling together a 1st edition PBEM game

Post by mwaschak »

This is so tempting, but I can at least help run the game if needed. I have been doing so much 2e reading lately that I am sure the lines between rules will blur a little.

On that note what are you guys thinking?

-Jay
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Re: Any interest in pulling together a 1st edition PBEM game

Post by wminsing »

I stumbled across my Jovian Chronicles VBAM book recently so I'm highly tempted to run that. But I'm open for anything- we can do a pre-made universe with set force lists, start a campaign using the Starmada-X conversion, or something else entirely. What would people prefer?

-Will
"Ships and sail proper for the heavenly air should be fashioned. Then there will also be people, who do not shrink from the dreary vastness of space."
-- Johannes Kepler, 1609
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Re: Any interest in pulling together a 1st edition PBEM game

Post by wminsing »

I'm going to away for the weekend but when I return I will propose a couple of solid alternatives.

-Will
"Ships and sail proper for the heavenly air should be fashioned. Then there will also be people, who do not shrink from the dreary vastness of space."
-- Johannes Kepler, 1609
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Re: Any interest in pulling together a 1st edition PBEM game

Post by wminsing »

Sorry for the delay on this, work has been a little nuts. Still coming up with a campaign proposal!

-Will
"Ships and sail proper for the heavenly air should be fashioned. Then there will also be people, who do not shrink from the dreary vastness of space."
-- Johannes Kepler, 1609
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Re: Any interest in pulling together a 1st edition PBEM game

Post by murtalianconfederacy »

Don't worry, we'll be waiting...:)
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Re: Any interest in pulling together a 1st edition PBEM game

Post by Emiricol »

Waiting to see the final proposal before I see if there's room for one more :)
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Re: Any interest in pulling together a 1st edition PBEM game

Post by wminsing »

One thing I've always been interested in running is either the Jovian Chronicles setting or the Terran Civil War setting. Do either of those grab peoples interest?

-Will
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-- Johannes Kepler, 1609
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Re: Any interest in pulling together a 1st edition PBEM game

Post by Emiricol »

Both of those are great settings, although JC might be easier to run as a multiplayer out the box?
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Re: Any interest in pulling together a 1st edition PBEM game

Post by murtalianconfederacy »

Don't have Jovian Chronicles, but have TCW.
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Re: Any interest in pulling together a 1st edition PBEM game

Post by wminsing »

I think TCW could be run multi-player, just splitting each side into several 'fronts'. But I agree, JC would fit a few players right away without any problem.

-Will
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-- Johannes Kepler, 1609
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Re: Any interest in pulling together a 1st edition PBEM game

Post by mwaschak »

The TCW does run well with several players per side. We could probably also keep players to run any break away worlds which remain "neutral".

-Jay
wminsing wrote:I think TCW could be run multi-player, just splitting each side into several 'fronts'. But I agree, JC would fit a few players right away without any problem.

-Will
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