Search found 58 matches
- Tue Sep 13, 2011 12:39 pm
- Forum: Second Edition Development Archive
- Topic: System Importance - Issues found in values for 2E
- Replies: 13
- Views: 4559
System Importance - Issues found in values for 2E
I was having fun at work this early morning using Brennall's System Generator when I started to notice a strange trend. I was not coming up with any Very Low or Very High systems. So I decided to track 100 systems, then another 100 systems, another and another, and finally a 5th 100 systems, and no ...
- Mon Sep 12, 2011 10:53 am
- Forum: Second Edition Development Archive
- Topic: 2E System Generator
- Replies: 20
- Views: 7071
Re: 2E System Generator
The server based newest version doesn't remember to use Japanese, swahili etc when I refresh; is that simply because of me refreshing on an active server vs stand alone; or is this something you need to modify because it should remember I want Viking names ?
- Mon Sep 12, 2011 10:16 am
- Forum: Second Edition Development Archive
- Topic: 2E System Generator
- Replies: 20
- Views: 7071
Re: 2E System Generator
Hehehehe, no problem. Thanks again !
- Mon Sep 12, 2011 10:00 am
- Forum: Second Edition Development Archive
- Topic: 2E System Generator
- Replies: 20
- Views: 7071
Re: 2E System Generator
Brennall,
Seems to be a problem with this version of your system generator it is only 21K size download compared to previous versions 121K, and doesn't do much. Could you have accidentally just saved a sub-system of the generator ??
Seems to be a problem with this version of your system generator it is only 21K size download compared to previous versions 121K, and doesn't do much. Could you have accidentally just saved a sub-system of the generator ??
- Mon Sep 12, 2011 7:21 am
- Forum: Second Edition Development Archive
- Topic: 2E Tech Questions
- Replies: 18
- Views: 6436
Re: 2E Tech Questions
Nimrodd, There is something about this that I really like. I mean I like the concept a LOT. But I worry about it being integrated into 2E base rules as it adds a little more 'math' into the equation. And too much of that 4-letter word will scare some peeps away. Still, dang, I really like your conce...
- Mon Sep 12, 2011 7:10 am
- Forum: Second Edition Development Archive
- Topic: 2E System Generator
- Replies: 20
- Views: 7071
Re: 2E System Generator
Thank you, again. Your generator robustly handles its task, yet is simply elegant to view.
- Mon Sep 12, 2011 6:51 am
- Forum: Second Edition Development Archive
- Topic: VBAM 2E Playtest Files (Was: Any Updates?)
- Replies: 174
- Views: 65756
Re: VBAM 2E Playtest Files (Was: Any Updates?)
Thanks for continuing the hard tast of putting it all together, keep pressing on. No pressure now , but the fate of EMPIRES are in your hands. :) I'll leave you with a quote from 'The Princess Bride' to get you ready for the next week: Good night, Tyrel. Good work. Sleep well. I'll most likely kill ...
- Sun Sep 11, 2011 9:24 am
- Forum: Second Edition Development Archive
- Topic: 2E Feedback
- Replies: 47
- Views: 22444
Re: 2E Feedback
This isn't best place to put this but I didn't want to start a new thread, kind of a one and done thing. Want to apologize to Mavikfelna and any others that enjoy playing Starfire. After looked at some of my earlier posts, I seem to have did that game a disservice. Grew older playing all but Ultra v...
- Sun Sep 11, 2011 8:45 am
- Forum: Second Edition Development Archive
- Topic: Special Tech Analysis
- Replies: 5
- Views: 2515
Re: Special Tech Analysis
Some interesting stuff to think about. Thanks for doing those calculations, as a game designer (Hobby, not vocation), I always learn stuff reading these boards. It's always nice to have hard math on your side, hehehe. The VBAM crew seem to want to do 2E right so, unless they have other reasons to ke...
- Sun Sep 11, 2011 8:27 am
- Forum: Second Edition Development Archive
- Topic: 2E Playtest file Errors and Corrections
- Replies: 2
- Views: 1688
Re: 2E Playtest file Errors and Corrections
Thanks Nimrodd ! As much as I'm interested in what wonders will be put in to the 2E Companion, Menagerie, etc ...; this post will help the VBAM crew get 2E out quicker. And I need it out soon so that I can get my "old folks home" of gamers going exploring space and kicking arse again. P.S....
- Fri Sep 09, 2011 7:55 am
- Forum: Second Edition Development Archive
- Topic: Human Republic Playtest Thread
- Replies: 79
- Views: 29320
Re: Human Republic Playtest Thread
Tyrel, Hope you are feeling better and better. I think you (and the crew) are doing a great job. I know I'd be doing much worse if I had my game system up for scrutiny. Even though all the posters here are fairly (to highly) intelligent, constructive, and trying to make VBAM 2E even better; I'd take...
- Thu Sep 08, 2011 6:02 am
- Forum: Officer's Lounge
- Topic: Hello, Can I ask for some advice ..
- Replies: 41
- Views: 17502
Re: Hello, Can I ask for some advice ..
Thanks Brennall for your continued work on these projects ! I'm a little envious, as I can barely put 'Nested IF statements' and 'HLOOKUP tables' in my own space game's spreadsheets. You, Virtutis, and others are really helping us all with these and other applications. But don't get burned-out ... w...
- Mon Aug 29, 2011 6:35 am
- Forum: Second Edition Development Archive
- Topic: 2E System Generator
- Replies: 20
- Views: 7071
Re: 2E System Generator
When I clicked on 'Ha'tri' and' Ha'tri System' on your last thread post; the system name still showed as Banitand for me. But the work for the actual Sys Gen is superb !!
- Mon Aug 29, 2011 6:26 am
- Forum: Officer's Lounge
- Topic: Hello, Can I ask for some advice ..
- Replies: 41
- Views: 17502
Re: Hello, Can I ask for some advice ..
I don't have the Campaign Companion (not yet at least). So what is (or can be) added to Sys Gen for Admiral, compared to Commodore Sys Gen. Also, all you active peeps monitoring this Forum .. Can you give some short comments on why you use or don't use Admiral in your campaigns? I really love a very...
- Thu Aug 25, 2011 6:30 am
- Forum: Second Edition Development Archive
- Topic: 2E Feedback
- Replies: 47
- Views: 22444
Re: 2E Feedback
Very interesting stuff there, Darbycmcd. I like most of your ideas because they just feel a little bit more real. And I especially like the chance of having a world you just gotta mine because of ALL the resources it has; but it is on a harsh- hostile- poisonous- insidious- or worse world that rains...