Search found 164 matches

by PaulB
Thu Aug 11, 2016 12:27 am
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

Update: According to Jean Sexton, Tony and his friends didn't "playtest" Federation Admiral, they only "played" it. Because playing and giving feedback doesn't count as playtesting if their names are not on Jean's magic and never disclosed "list of playtesters" https://...
by PaulB
Wed Aug 10, 2016 10:19 pm
Forum: War Room
Topic: First Solo Campaign
Replies: 8
Views: 5685

Re: First Solo Campaign

Haven't touched this in a while but will try to get another year done next week. Been fairly busy at work as we're at the end of a project
by PaulB
Wed Aug 10, 2016 7:07 pm
Forum: Distant Worlds
Topic: Steel Castles sourcebook in the yards!
Replies: 39
Views: 33485

Re: Steel Castles sourcebook in the yards!

Cool. Maybe a ship like the Arethusa would have the Carrier trait as well, representing that it's a Destroyer Leader (if you went the DD for Fighters route). Similarly maybe some of the destroyer leaders, like the Marksman or Faulknor classes would be represented as ships. Assuming that one only wan...
by PaulB
Wed Aug 10, 2016 1:39 am
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

Out of curiosity, is there any truth to the claim that there is a list of playtesters, submitted to ADB, from which Battlegroup Murfreesboro asked to be removed? Assuming such information could be made public
by PaulB
Mon Aug 08, 2016 6:26 pm
Forum: Hotlabs
Topic: Your Wishlist for Companion and First Contact?
Replies: 62
Views: 37512

Re: Your Wishlist for Companion and First Contact?

Some more special ability ideas: Fragile This unit can take only half of its DV in damage (rounded down) before being crippled. It takes its full DV in damage to change its state from crippled to destroyed as normal. Interceptor Uncrippled units with the Interceptor trait may engage the enemy in an ...
by PaulB
Sun Aug 07, 2016 5:49 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

The continued public denigration of VBAM Games and its products by ADB is rote behavior at this point. I'm honestly surprised they even want to continue with this considering how horrible the VBAM rules seemingly are. Well, my theory is that he's going ahead with it because it's a product he can ge...
by PaulB
Thu Aug 04, 2016 11:03 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

Steve cole demonstrated today that he doesn't understand the VBAM combat system: Here's the thing. The original manuscript included a "fast" combat system named FASCRs. It was never playtested adequately, and when we ran some tests on it this week, it crashed and burned, and not simply bec...
by PaulB
Thu Aug 04, 2016 12:38 am
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

Steve posted another update: http://www.starfleetgames.com/discus/messages/12033/35565.html?1470265593#POST759604 Including a snippet of Jay's mission rules from Federation Admiral: http://www.starfleetgames.com/documents/Fed_Admiral_4-56-59.pdf ADB edits are in blue & red (there are a lot of th...
by PaulB
Tue Aug 02, 2016 7:55 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

What a bizarre post. So he's going to release his own hacked alpha test material, charge for it, and then use the fact that people aren't prepared to shell out hard earned for the privilege of doing the testing as "proof" that nobody wanted the product in the first place? That also doesn'...
by PaulB
Tue Aug 02, 2016 5:59 pm
Forum: Distant Worlds
Topic: Small salute to VBAM in another game...
Replies: 3
Views: 3774

Re: Small salute to VBAM in another game...

Cool how is that game? Haven't really played anything since Master of Orion. Most of the 4Xes I tried to get into, I couldn't.
by PaulB
Tue Aug 02, 2016 4:59 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

I postulated a long way back in this thread that FA was being turned into F&E powered by SVC's own version of something that used to be VBAM, and so it seems to be, sadly. Yep, you called it dude! I see his latest post on the FC board now says he has to work on other things and that a tested ve...
by PaulB
Sat Jul 30, 2016 9:16 pm
Forum: Victory by Any Means - Second Edition
Topic: Raid Chance
Replies: 3
Views: 6937

Re: Raid Chance

What if it were instead, -1 per 5 Command Cost. Command cost is roughly half of Construction Cost with few exceptions. And I think that in terms of record keeping, people are more likely to have CC as a part of their fleet distribution than they would Construction Cost. I suppose the one shortcoming...
by PaulB
Sat Jul 30, 2016 7:55 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

Like anything, the randomness will correct itself over time. What randomness can add is the a lesser fleet can defeat a larger one. Something which under the proposed changes is impossible. All of the reviews I'd quoted would say that the larger fleet would simply defeat the smaller as the range ban...
by PaulB
Fri Jul 29, 2016 6:34 pm
Forum: War Room
Topic: The Four Year's War: Prelude
Replies: 6
Views: 5288

Re: The Four Year's War: Prelude

Oh yeah, that battle screen is very cool. Though probably more work than I'm willing to put into mine. Haha
by PaulB
Thu Jul 28, 2016 5:41 pm
Forum: Distant Worlds
Topic: Federation Admiral Public Update
Replies: 428
Views: 177370

Re: Federation Admiral Public Update

Haven't played Federaton and Empire, but one reviewer on BGG gave it 3/10 stars saying: "I have the original edition with a reinforcement pack. I've tried to play it on several occasions. Hours and hours to set up. Long, tedious turns. Extremely static and boring combat. This one needs a tune u...