Search found 92 matches
- Fri Mar 21, 2008 8:04 pm
- Forum: Hotlabs
- Topic: Fighter Ideas
- Replies: 40
- Views: 19893
Will that not create a situation where bigger is almost always better (in all situations unless background materiel strongly emphasizes the lighter craft)? Using your baseline state I could field one heavy fighter for every two light fighters, and while dedicated missions balances things somewhat, ...
- Sat Mar 15, 2008 3:55 pm
- Forum: Hotlabs
- Topic: Fighter Ideas
- Replies: 40
- Views: 19893
Another option is to have Different END costs for different actions. ie assigned to local squadron (defensive) cost : 1 fights in AF combat cost: 2 fights in AS combat cost 4 assigned in opponents squadron (offensive) cost:2 (you could decrease AS/AF/DV for every minus END (similiar to ship OOS) or ...
- Sat Mar 01, 2008 3:50 am
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
- Thu Feb 28, 2008 4:23 pm
- Forum: Hotlabs
- Topic: CSCR- Less is more? (LONG POST)
- Replies: 11
- Views: 6549
One option is to use the base methodology.. take damage in 25% portions.. 1/2 DV = 3/4 capability (DV at FULL ?) DV = 1/2 capability (DV at 3/4?) 1.5 DV =1/4 capability ( DV = 1/2 DV ?) (bases do not change DV) but I think that the firepower required to kill a crippled target is NOT equal to amount ...
- Mon Feb 25, 2008 3:21 pm
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
- Fri Feb 22, 2008 12:26 pm
- Forum: Hotlabs
- Topic: Research Facilities
- Replies: 8
- Views: 6045
Hmmmmm, I wanted to keep the facilities (or something like it) because merely having facilities will give players incentive to use them each turn (otherwise the maintenance cost is wasted EP) but of course mounting maintenance costs will give some incentive to only carry the facilities that they ne...
- Thu Feb 21, 2008 8:07 pm
- Forum: Hotlabs
- Topic: Research Facilities
- Replies: 8
- Views: 6045
That could work... I was trying to create a situation where it was better to have research stations out on the frontier (which makes them more vulnerable to industrial espionage/sabotage - which I was going to restrict to targeting research facilities) which seems more in keeping with a lot of sci-...
- Thu Feb 21, 2008 7:41 pm
- Forum: Hotlabs
- Topic: Research Facilities
- Replies: 8
- Views: 6045
- Fri Feb 15, 2008 8:50 pm
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
- Fri Feb 15, 2008 8:49 pm
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
- Fri Feb 15, 2008 1:04 pm
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
Ok, I need race choices from the CG (ie Brindaki, Jains, Kili, Lorans, Senorians, or Tirelons).. and starting location choices (Noj,Peraxda,or Orson Ceti). andstrauss will pick one (race or planet) then MarkG88 will pick one (race or planet) then Albertoc will pick one (race or planet) then Albertoc...
- Thu Feb 14, 2008 6:13 pm
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
- Tue Feb 12, 2008 1:44 am
- Forum: Officer's Lounge
- Topic: Web Tool to simply combat
- Replies: 17
- Views: 8186
The program is working great! I used it several times this last weekend. I hope that next on the to do list are minefields and bases. Cheers, Mines can be partially modeled by DV 1, AS 0, AF 0 ships .. this gets the damage soak but not the formation bonus stuff.. Sorry that is probably not going to...
- Mon Feb 11, 2008 8:29 pm
- Forum: Officer's Lounge
- Topic: VBAM Web Tool Testing
- Replies: 23
- Views: 22963
VBAM Web Tool Testing
I would like to ask for three players to test a web based version of VBAM. The code at this point is very rough and the game will probably have to be "reset" numerous times..
We will be playing the three player Free for All (Scenario 3 in the book)
Thanks
Mike Riddle
We will be playing the three player Free for All (Scenario 3 in the book)
Thanks
Mike Riddle
- Sat Feb 09, 2008 3:50 pm
- Forum: Officer's Lounge
- Topic: Web Tool to simply combat
- Replies: 17
- Views: 8186
Tool updated again.. (just cosmetic changes..) per Garth's request... Breaks in output between each turn and between each squadron It is slightly easier for me in one text box, but it has been suggested to split into 3. One for each side and 1 for the battle settings.. Would it be easier for the use...