Search found 11 matches

by teinedraig
Sat Sep 17, 2011 11:13 am
Forum: Second Edition Development Archive
Topic: 2ed Ship Generator
Replies: 17
Views: 6408

Re: 2ed Ship Generator

Now that looks really good :)
by teinedraig
Wed May 18, 2011 5:44 am
Forum: Second Edition Development Archive
Topic: VBAM 2E Playtest Files (Was: Any Updates?)
Replies: 174
Views: 63594

Re: Any Updates?

So, any news on the second edition? It was all building up so well and then nothing ....

I hope nothing tragic has befallen anyone.
by teinedraig
Mon Sep 28, 2009 11:43 pm
Forum: Second Edition Development Archive
Topic: So
Replies: 6
Views: 3069

So

how goes the journey towards the new version?
by teinedraig
Mon Jul 13, 2009 10:12 pm
Forum: Second Edition Development Archive
Topic: Let's Play(test): The Vangaan Republic
Replies: 52
Views: 20212

Of course, with cloning you still need to train the clone, they wouldn't pop out of the tank fully trained :) However, if you had things like full immersion training, mind downloading, .... You could also look at the concept of Golems from the Neal Asher books where the memories of a person are stor...
by teinedraig
Wed Jun 24, 2009 12:50 am
Forum: Second Edition Development Archive
Topic: 2E Design Journal #5
Replies: 23
Views: 9628

Hmm - I like the concept of unlocking Unique technologies. I also like the scaling. This could also be extended to racial types as - so certain racial traits change the cost to unlock things, or even what is core or special technology. A thought that ocurs to me is to have racial archetypes like bui...
by teinedraig
Tue Jun 23, 2009 10:51 pm
Forum: Second Edition Development Archive
Topic: 2E Design Journal #5
Replies: 23
Views: 9628

Thankyou for the info - the way the new components you have outlined so far are meshing is making it a game where decisions about where to focus effeort and resources are going to create a wide difference in play style while still maintaining a good balance between players. The second edition is sha...
by teinedraig
Tue Jun 23, 2009 10:44 pm
Forum: Second Edition Development Archive
Topic: Hi and a question
Replies: 23
Views: 9184

Thanks for the replies - that all sounds great :)
by teinedraig
Tue Jun 23, 2009 1:03 pm
Forum: Second Edition Development Archive
Topic: 2E Design Journal #5
Replies: 23
Views: 9628

Can I just say that the new combat system looks great - I am lucky enough to have a group that can play face to face so detail and tactical considerations are important. For example - the three ranges of enguagement are something I like as it makes for an interetsing tactical balance which then can ...
by teinedraig
Tue Jun 23, 2009 12:59 pm
Forum: Second Edition Development Archive
Topic: Hi and a question
Replies: 23
Views: 9184

I second that request :D

The new tech system hinted at sounds excellent.

As a question - will you tie some tech to racial attributes - I am thinking things like modeling tech such as living ships, etc.
by teinedraig
Wed Jun 10, 2009 11:49 pm
Forum: Second Edition Development Archive
Topic: Hi and a question
Replies: 23
Views: 9184

Thanks for the update - RL always gets in the way of the fun ;)
by teinedraig
Wed Jun 10, 2009 5:03 am
Forum: Second Edition Development Archive
Topic: Hi and a question
Replies: 23
Views: 9184

Hi and a question

Hi, I have been lurking and following the development thread for awhile. I very interested in the new version, having played the prior version for quite awhile before RL interceded. From what I have seen so far it looks excellent - which leads me to my reason for this post ... I was wondering - when...